A scene on the deck of a pirate ship. Modeled and textured in 3ds Max.
![](https://cdn.myportfolio.com/a1591a20-aa08-4f5a-9639-d8aa442a3ef5/0067274e-bc11-4d6a-9e9d-774cf7e50924_rw_1200.jpg?h=0f4a7ca71ade656873ca14db1affa0e9)
Final render
![](https://cdn.myportfolio.com/a1591a20-aa08-4f5a-9639-d8aa442a3ef5/1f201aa4-ea2e-4d49-91eb-82392ab26cd6_rw_1200.jpg?h=46e570c09677141bd2b9de87ee1fa64f)
In process still - modeled hardware
![](https://cdn.myportfolio.com/a1591a20-aa08-4f5a-9639-d8aa442a3ef5/46dd2874-c29b-404b-be80-1c144946bd68_rw_1200.jpg?h=c82b8192c88f357f067492a2ce61eea4)
In process still - hammered nails set in crate.
![](https://cdn.myportfolio.com/a1591a20-aa08-4f5a-9639-d8aa442a3ef5/fa9ed5fa-4913-4a14-b46d-9b15447ec0a7_rw_1200.jpg?h=c3c0b0f74de4dee50ad25dbc374424e8)
In process still - testing a hand painted UVW for a board. for speed/efficiency, determination was to create most materials using 3ds Max materials and maps, and adjust values (note cloned texture on the crate close-up, above) The wood textures on the cannon carriage were UVW unwraps, painted in Photoshop